package finalgame.Engine.pokemon;

import finalgame.Engine.Constants;

public class Cackinge extends Pokemon{
	public static final int pokemonNumber = 165;
	public static final int generation = 4;
	public Cackinge(int level){
		super(Constants.GRASSTYPE, new double[]{28.0, 26.0, 22.0, 32.0, 28.0, 21.0}, new double[]{1.7, 1.6, 1.6, 2.2, 1.8, 1.1}, level);
		updateMoves();
	}
	public void updateMoves(){
		addMove("moveScratch", 0);
		if(level >= 2){addMove("moveLeafblade", 1);}
		if(level >= 4){addMove("moveLeafstorm", 2);}
		if(level >= 5){addMove("moveSolarbeam", 3);}
	}
}
